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Paul Clayton
BigErn



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Perth, Australia

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English

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February 2003

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4 August 2008

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Dangergirl Texture Examples
Maya, Photoshop, ZBrush
July 2006


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Orginally created and used at 1024 for the body, and 512 for the head. Normal maps were also the same sizes. Could probably have just used 512 colour and 1024 normal.

The big missing part on the map would have been used for extras like gun holster and other misc equipment, if I had done those too.

 
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