Paul Clayton BigErn Location: Perth, Australia Language(s):
English Member Since: February 2003 Last Updated: 4 August 2008 Portfolio Views: 22790 Chosen as Favorite: 16
Groups:
Dangergirl Texture Examples Maya, Photoshop, ZBrush July 2006
Share This
Orginally created and used at 1024 for the body, and 512 for the head. Normal maps were also the same sizes. Could probably have just used 512 colour and 1024 normal.
The big missing part on the map would have been used for extras like gun holster and other misc equipment, if I had done those too.