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Paul Clayton
BigErn



Location:
Sheffield, United Kingdom

Language(s):
English

Member Since:
February 2003

Last Updated:
19 June 2010

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Building (GTA style)
Maya
August 2010


   
a test project to look at Environments. Had to rush to finish as I realised I was not really getting out of the project as much as hoped. The engine is clearly only a model viewer, where as I expected somehow it to perform more like an engine, with having dynamic lights etc, only to realise it started dying with more than 4 or so lights. Ended up with about 10, and would have liked a lot more, but couldnt handle the speed.

Intended as something to look like GTA, with not that many normal maps, and a lot of texture work. Will try something a little more realistic next, more grime, and grit.

More Screens :

Night 2 :

Day :

Sunset :


Texture Flats :

Construction Wires :

Thanks for looking!

 
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